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[PATCH] - 11/05/2017 - INSTALLATA

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ArenDhaal
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Iscritto il: martedì 28 febbraio 2017, 18:22
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[PATCH] - 11/05/2017 - INSTALLATA

#1

Messaggio da ArenDhaal » giovedì 11 maggio 2017, 19:52

TLDR
NEW CONTENT: Added several new placeables to existing feats (see below)
NEW CONTENT: Added new feats which unlock new placeables (see below)
EXPLOIT FIX:: Certain console command ("show staticmeshes", "show landscape" and "show postprocessing") now require admin rights to be used
EXPLOIT FIX:: Fixed another instance of players being able to build floating bases
EXPLOIT FIX:: Players should no longer be able to swim under certain areas of the map
EXPLOIT FIX:: NPCs should no longer die when you walk back to them
EXPLOIT FIX:: Low client framerate no longer boosts movement
Fixed a client crash related to receiving a message when chat window is closed
Fixed an issue where triggering emotes would prevent the player from moving afterwards
Fixed an issue where interrupting emotes would keep character from equipping tools and weapons
Fixed an instance where continuing a local game would sometimes crash the client
Rocks should now crumble like they're supposed to when harvesting
Player is no longer knocked back after destroying an NPCs shield in combat
Fixed a problem where transitioning from water could cause a client-server desync
Fixed a problem with adding to existing buildings after creating/joining a clan
Falcata can now damage T1 buildings
Fixed issues with extreme NPC tilting on uneven surfaces

Performance and Tech Fixes
Animation performance optimizations for monsters on client and server.

General Bug Fixes and Improvements
EXPLOIT FIX: Certain console command ("show staticmeshes", "show landscape" and "show postprocessing") now require admin rights to be used
EXPLOIT FIX: Fixed another instance of players being able to build floating bases
Fixed a client crash related to receiving a message when chat window is closed
Fixed an issue where triggering emotes would prevent the player from moving afterwards
Avatar tokens should now decay like normal
Falcata should now do damage to T1 buildings, like normal
Falcata recipe should now require Master Craftsman feat
Players can now build under waterfall cave again
Fixed an instance where continuing a local game would sometimes crash the client
Walking in water should now sound like walking in water
Last Shaleback egg in stack should now degrade like normal
Candlestick now has an actual candle in it
Skeletons should now give proper resources when harvested (including skulls)
Breaking equipment should no longer unequip surrounding players
Fixed another instance of T1 foundations remaining in place after upgrading to T2.
Fixed an area where players could swim and drown on land
Fixed an issue where interrupting emotes would keep character from equipping tools and weapons
Updated the graphics for tooltips.
Updated the scrolling bar graphics
Rocks should now crumble like they're supposed to when harvesting
You should no longer be able to harvest Lingering Essence from corpses using a repair hammer
Plants should no longer be harvestable by tools
Shift + Delete should now work on all placables again
Locusts should now drop venom glands
Fixed instances of NPCs tilting when moving around
Fixed an instance where placables would disappear
Fixed a problem with adding to existing buildings after creating/joining a clan
Quickly dropping several items from the inventory should no longer spawn extra empty loot bags

Balance and Gameplay Fixes
Player is no longer knocked back after destroying an NPCs shield in combat
Fixed an instance where players could get stuck in Relic Hunter City
Make fleeing NPCs respond better
Players can (probably) once again die to poison, hunger, thirst, falling and drowning on PvE servers
Added map zoom & pan
EXPLOIT FIX: NPCs should no longer die when you walk back to them

Visual Improvements
Animation performance optimizations for monsters on client and server.
Improvements to dodge animation
Updated the graphics on scrolling bar. Changed the font colour for the titles and the font for numbers.
Moved the "Teaches" text outside the box and aligned to center

Text and Localization
Added item descriptions in Japanese

Mods
Modders can now make their very own item tables. These will supplement our item table instead of replacing them. As well as any other data table they wish to modify.
Modders can register components to be added to an actor when it is spawned. Which enables them to add new replicated events without having to touch any of the core blueprints.
Cinematics
Added more spoopy ghosts to the game

KNOWN ISSUES:
It can be more difficult to get out of the water in the Dregs dungeon due to our desync fix. We are looking into this issue.
After death player nametags disappear. We are looking into this.


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